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  • Keymaster
    Member since: 19th September 2017

    6.7:

    – Further changes made to resource respawn limitations which should result in less barren islands.

    – Fix for claim flags on PVP servers

     

    6.5:

    – Ships and rafts no longer prevent resources from respawning. Note that nearby online players & structures (not claimflag ) will prevent resources from respawning.

    – Fixed an issue where bed overlap protection was too strong, prevent players from respawning when they were too close to unfriendly ships or structures.

    – Can no longer claim unallied boats on PVE servers. PVE Territory can only be claimed if the owner has not been active around the territory within the last 3 days.

    – Further optimised server-side performance

    – Fixed a bug with the repair hammer which allowed players to repair structures even if they had a damage cooldown. It will temporarily use the resources, however, this will be fixed in our upcoming client patch.

    – Can now claim enemy ships in Lawless and Golden Age Ruin servers.

     

    6.2:

    – Lawless Regions no longer have EXP caps.

     

    6.1:

    – Further server performance optimisation

    – Multiple server and client crash fixes

    – Fixes for beds and boats not displaying on maps/spawn UI

    – Ships are now instant craft in shipyards

    – Piercing Shot cooldown increased

    – Improved client replication on boats so they appear more smooth when the boats are moving

    – Fix for character creation prompts upon server join/respawn (still investigating additional edge cases)

    – Alliance players should no longer contest each other’s claim flags

    – Coldfront and Heatwave extremity reduced by 60%

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