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  • Keymaster
    Member since: 19th September 2017

    – Fixed Zipline collision issue. Requires Server Update.
    – Fixed server crash with inventories.

    – Fixed tamed Rock Drake not being able to attack enemies properly.
    – Fixed an issue with Ravagers becoming stuck when dismounted on ziplines.
    – Fixed an issue where upon relogging Ravagers would stand on ziplines incorrectly.
    – Fixed a bug where climber dinos could climb while bola’d.
    – Fixed a bug where Rock Drake’s could climb while encumbered.
    – FIxed a bug where Rock Drake’s had no forward velocity when jumping.
    – Fix an exploit where enemy players could be pulled inside a Tek shield.
    – Increased charge battery duration in electrical structures by 33%.
    – Fixed a bug where Roll Rat had weight reduction on stone instead of wood/fungal wood.
    – Increased Aquatic Mushroom time reduction on Biolume Poison (cold spore) debuff from 1 second to 5 seconds.
    – Fixed a bug where weapon attachments wouldn’t turn on.
    – Nameless now despawn in the Fertile biome once they bury underground, preventing instances where they were being drawn up from the Biolume into the Fertile area.
    – Further prevented fertilized eggs from being transferred to servers not using the allow foreign dino setting when the egg is in player inventory.

    – Made Wild Plant Species Z only heal, not replenish vitals, and only if not recently damaged, not handcuffed, and not a baby dino.
    – Fixed climbing Rock Drake not being able to damage targets
    – Fixed a case where the Cavewolf would get stuck on ziplines.

    – Updated localizations to include Aberration. Added new localization: Ukranian
    – Fixed Mac/Linux water flickering
    – Fixed Metal Cliff platform using Stone structure damage settings. Requires Server Update.
    – Fixed Cliff Platforms having 12h decay time — now is 12d for Stone and 16d for Metal. Requires Server Update.
    – Fixed Zipline crash. Requires Server Update.

    – Fixed another issue with Mod Class replacements when loading savegames (for Classic Flyers to replace regular Flyers’ Inventories, etc). Requires Server Update.

    – Fixed Megalania not dropping their toxin
    – Fixed a issue which prevented some creatures from receiving 100% imprint with the new 8 hour timer
    – Bear traps now take 12 seconds (large) and 10 seconds (small) to activate
    – Fixed multiple building cases where structures would not be placed (i.e cables and wires)
    – Fixed a bug which would cause the Giga to rage eaiser than desired.
    – Fixed a bug which would allow you to get under the map

    – Reduced the Griffin’s base HP by 30%
    – Reduced the Griffin’s HP gained per level (wild) by 25%
    – Reduced the Griffin’s HP gained per level (tamed) by 22%
    – Reduced the Griffin’s Base stamina by 10%
    – Reduced the Griffin’s diving swipe damage by 50%
    – Reduced the Griffin’s dive bomb damage by 25%

    – Doubled the number of supply crates per zone and made them last twice as long
    – Fixed a case where the Glide suit would cause you to float up against gravity
    – Fixed a case where Charge Batteries would not correctly drain in electrical structures
    – Fixed an unintended Gem Hierarchy, which would’ve allowed different colour gems to be used in place of others for crafting
    – Fixed a case where the camera view would flip when using climbing picks
    – Prevented fertilized eggs from being transferred to servers not using the allow foreign dino setting
    – TEK Bed no longer clears the Reaper Offspring buff
    – Fixed a bug which would cause Supply Crates to drop Plant Species Z Seed blueprints
    – Molerat saddle no longer loses durability when hitting foliage, and reduced it’s over-time durability loss whilst rolling by 50%
    – Fixed multiple cases of invisibility for the Rock Drake and Basilisk
    – Fixed a case where a character would be stuck in the floating state when uploading dinos
    – Fixed multiple cases where Ravagers could get through the map
    – Fixed rugs not being freeform painted, or painted when placed on foundations.
    – Fixed a bug which allowed climbing dinos to move when encumbered
    – Removed the wood decal from Plant Z
    – Reaper Queen now has a particle indicator when ready to choose a host for its offspring (below the health threshold)
    – Fixed a case when climbing with the Rock Drake would rotate your vision
    – Wild Plant Species Z now heals and revitalizes players and their dinos when active (when nearby), and reduced its interval to generate Seeds
    – Flying fast with glider should now be less rubber-bandy

    – Made Radiation SFX not play while wearing a Hazmat suit.
    – Fixed a font display issue.

    – Fixed graphical issue when running with -norhithread (stability mode for certain graphics cards configurations)
    – Fixed crash when taking Super Resolution screenshots with Ansel

    – Fix for Sarcos spawning in beginner portal pool
    – Wild non-alpha Reaper Kings no longer grant XP
    – Platform switch collision is improved to allow you to easily directly climb onto it with a ladder attached to the elevator track
    – Wood elevator platform weight limit increased
    – Wood elevator can now be lifted while it’s falling to stop it, and you can now repeatedly click the lift command without having to re-open the action wheel
    – Remaining fix for Mod Class replacements
    – Postprocessing Error fix
    – Players who are getting D3D Device Lost Error should try running with “-norhithread” in launch arguments. If that resolves the problem, we’ll be able to implement an automatic fix in next update.

    – Aberration Dinos can now be properly downloaded on ARKs other than Aberration. Requires Server Update.

    – Fixed Linux client crash
    – Fixed server language crash
    – Fixed Mod class replacement priority (Dino replacements etc)
    – Reduced Cavewolf damage by approximately 40%
    – Increased Wild Basilisk HP by 50%
    – Increased Wild Reaper King Damages by 300%
    – Made Aqua Shroom properly restore Water stat
    – Added Nameless to certain areas of Biolum Chamber where they were missing
    – Removed Piranhas from starting-area pool
    – Fixed case where Aberration Endboss sometimes wouldn’t appear on clients, also fixed similar issue with Ragnarok Endbosses

    – Added Basilisk saddle to Smithy-type crafting stations where it was meant to be. Requires Server Update.
    – Fixed some Lantern Pet inventories mistakenly being flagged as Tribute Inventories. Requires Server Update.
    – Exported & Included latest Localization Manifest files on client, for translation

    – Made Distance Field Ambient Occlusion setting not affect the lighting of Aberration (which doesn’t use the technique).

    – Fixed a client-side crash issue with certain mods such as Structures+, and other renderer edge cases.

    – ARK: Aberration Expansion Pack!

    – Parallel (multi-threaded) renderer for faster SM5 graphics
    – Heavy Turret no longer has a tracking time.
    – Heavy Turret health increased by 50%
    – Heavy Turret base damage increased from 260 to 300.
    – Stegos now have reduced armour reduction on their plating (from 0.4 to 0.15)
    – Imprinting intervals increased from 4hrs to 8hrs between each imprint. Each imprint gives a large amount of imprint bonus per imprinting. Will also scale with the servers mature rate.
    – Shader models improved.
    – TEK Turret projectile speed improved by 50%
    – TEK Turret explosive damage increased by 25%
    – TEK Turret direct damage increased by 50%
    – TEK Turret range increased by 30%
    – TEK Turret interp speed increased by 40%
    – Fixed water rendering on Mac & Linux

    New Server Configuration Options

    ?CrossARKAllowForeignDinoDownloads=true — this allows you to download Non-Aberration Dinos on Aberration.

    UseCorpseLifeSpanMultiplier=1 (Modifies corpse and dropped box lifespan)

    GlobalPoweredBatteryDurabilityDecreasePerSecond=4 (The rate at which charge batteries are used in electrical objects)

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